Development and design of the architecture of the network part of the project/components for use in a network game (for example, the development of various firearms using prediction and lag compensation).
Experience in developing network code in multiplayer games/real-time multiplayer modes.
Understanding the work of variable replication and RPC, roles and principles of data exchange in Unreal Engine client-server at the level of the game engine.
Knowledge of C++ at a confident level.
General programming experience of at least 3 years.
Experience in the gaming industry and a desire to make games.
Technical English knowledge;
The ability to clearly express thoughts on existing developments plans and ideas.
High level of self-organization and self-learning ability.
That would be an advantage
Ability to work with interfaces in a network project, Online Subsystem (including modification for the desired purposes).
Experience working with cross-platform systems.
Experience working on network VR projects.
A demo project with a working network part that can be explored at the code level.
Apply for the job
Required work experience: 1-3 years Full-time job. Office/Remotely
We will be very happy if you send us an email about why you would be interested in working with us.
Also, we have a small test task for this position.
Work on exciting products that move the VR industry forward.
Opportunity for growth and development in game development.
Salary from $2,500
And most importantly, we have a great team that always strives to help and support each other.