Unreal Engine Developer (STRIDE Multiplayer)
Art • Programming
Tasks
  • Development and design of the architecture of the network part of the project/components for use in a network game (for example, the development of various firearms using prediction and lag compensation).
Requirements
  • Experience in developing network code in multiplayer games/real-time multiplayer modes.
  • Understanding the work of variable replication and RPC, roles and principles of data exchange in Unreal Engine client-server at the level of the game engine.
  • Knowledge of C++ at a confident level.
  • General programming experience of at least 3 years.
  • Experience in the gaming industry and a desire to make games.
  • Technical English knowledge;
  • The ability to clearly express thoughts on existing developments plans and ideas.
  • High level of self-organization and self-learning ability.
That would be an advantage
  • Ability to work with interfaces in a network project, Online Subsystem (including modification for the desired purposes).
  • Experience working with cross-platform systems.
  • Experience working on network VR projects.
  • A demo project with a working network part that can be explored at the code level.
Apply for the job
Required work experience: 1-3 years
Full-time job. Office/Remotely
We will be very happy if you send us an email about why you would be interested in working with us.

Also, we have a small test task for this position.
We offer
  • Work on exciting products that move the VR industry forward.
  • Opportunity for growth and development in game development.
  • Official registration.
  • Flexible schedule.
  • Salary from $2,500
  • And most importantly, we have a great team that always strives to help and support each other.